appropriation, copy, reinterpretation, plagiary, remix, reproduction

accumulation, archive, wunderkammer, database, cabinet of curiosities, encyclopedia

disclosure, reprint, multiplication, republishing, replication, fac-simile

destruction, deletion, burning, damage, programmed obsolescence, hidden

DESTRUCTURE
2015

Destructure is an ephemeral sculpture composed of a range of 15 technological object forms spanning pre-historic to the contemporary era and including an axe, an abacus, a compass, a Nintendo controller, an iPhone 5 and a bionic hand. These objects were chemically destroyed, reflecting both the natural processes of erosion and destruction, and also the march of obsolescence in technological progress. Firstly sourced as 3d models from the internet, the objects were 3d-printed in polystyrene and painted white. The objects were then arranged vertically in three layers inside of a clear acrylic box, mimicking the most common display device in history and art museums. The vertical arrangement references the archaeological layering of history as objects and tools are placed or lost in the earth over generations. The erosive process, realized by pouring acetone from the top of the box which leaked through, decomposed these tools and only left dissolved, unrecognizable, almost organic masses, as ghosts in the history of humankind.

Udit Mahajan is a new media artist, experience designer and educator based in New York. He holds an MFA in Design and Technology from Parsons School of Design, New York and BE in Electrical Engineering from Delhi Technological University, India. He is interested in the use of design and technology for multi-modal digital and physical interactions, narratives, experiences and interfaces. He has been working on interactive applications design, experience design, networked systems design and rapid prototyping of audio-visual solutions; applying them to art, design and teaching.

Website

Tyler Henry is an artist and coder living in New York who makes interactive video and sculpture. His work often combines high and low tech elements to map emerging territories of machine intelligence, media, and the body. He holds an MFA with Honors in Design and Technology from Parsons at The New School, and a BA in Modern Culture and Media from Brown University. In 2015, his interactive cinema project “Kinemetagraph” won the First Prize award at the NYC Media Lab Summit, and he has recently exhibited work in New York, South Korea, China, and Philadelphia. Tyler has also worked as a media exhibition designer for museums and galleries in Philadelphia and New York since 2008, focusing on custom projection for immersive exhibits, and he is currently a software developer in New York specializing in interactivity and 3D imaging for commercial design projects.

Website

A
A
D
D